Layer AI is on a mission to empower game artists with cutting-edge AI tools for generating images, videos, 3D, and audio assets. Our platform helps artists create high-quality assets more efficiently and flexibly, redefining the creative process in the gaming industry. As a rapidly growing startup, we’re looking for passionate engineers who thrive in fast-paced environments and want to build products with real impact.
As Staff Product Designer, you’ll be the principal hands-on designer for our creation suite. You will own end-to-end user experience— from early research and prototyping through polished, pixel-perfect interfaces—across image, video, 3D, and audio workflows. You’ll partner with Product, Engineering, and Customer Success to translate game-studio pain points into elegant, intuitive tools that feel “built for artists.”
This is a senior individual-contributor (IC) role with company-wide impact: you’ll set design quality bars, evolve our design system, and mentor other designers as the team grows.
Don’t worry if you don’t meet every single requirement—if you’re enthusiastic and ready to learn, we’d love to hear from you.
If you’re excited about redefining creative workflows with generative AI, we’d love to hear from you! Please send your resume and any relevant portfolio links. Let’s shape the future of game art together.
🚀 Execute Pragmatically: We approach work with speed and practicality in mind. We take individual ownership over our work, and we trust each other to deliver, but we avoid working in isolation. We strive to be excellent at what we do and will take time to deepen our knowledge of our craft; the more we learn, the better we can execute!
💓 Be Open: At Layer, openness applies to both the business and the people who work within it. We are continually open to giving and receiving feedback and learning new things from each other. We communicate openly and honestly. We are humble and kind and acknowledge that we are not always right.
🌎 Artists First: We are building a tool for artists, to enable them to be more creative and imaginative. We make sure that everything we are building serves artists first.
We believe that everyone should work in an environment free from discrimination and harassment. All applicants will be treated fairly and judged solely on their merits. Our recruitment process is open, honest, and fair.
Engineering
Remote (United States)
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