About Steamroller Animation
About the role
Participate in improving the performance/quality of tools.
Integrate new tools and systems into the production chain, or upgrade existing ones.
Meet the needs of each business team in terms of production tools, to facilitate their daily work.
Maintain and upgrade version release and mastering systems.
Implement and maintain multiplatform feature modules/libraries.
Work in an agile development team, and take responsibility for organizing and planning your own work.
Identify and solve potential code problems.
Write pipeline tools and further develop the pipeline for use across Company projects.
Lead team of Pipeline TD’s, providing guidance and oversight with the development of their tools.
First troubleshooting reponder and resolver when high-level issues arise within the pipeline on projects.
Collaborate with the CG Supervisor and end users to determine the best solutions. Once a solution has been agreed then ensure that it addresses end user and shows requirements as briefed.
Thorough documentation of all development and updating as necessary.
Ongoing research to recommend improvements to workflows in order to improve productivity or communication.
Contribute to team efforts and perform additional tasks to support department goals as needed.
A minimum of 5 years experience in tools and programming.
Excellent command of Python, Mel, C ++, and C #.
Versatile, autonomous, and curious.
Good analytical ability.
Debugging and optimization skills.
Good written and oral communication in English.
Willingness to always improve the product.
Experience developing for a 3D application such as Maya or Houdini.
Leadership and problem-solving abilities.
Excellent communication and documentation skills.
The ability to prioritize production needs and tasks.
Detail-oriented with a strong ability to multitask.
Ability to effectively communicate in English.
Animation Services
Remote (Mount Dora, Florida, US)
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